Jhokalups – Field Operation Action Report – 2
Jhokalups Field Operation Action Report 2:
Bakunin v Steel Phalanx
150 pts Recon+ : Sweep and Clear
This week I played against Jan and his Steel Phalanx force
Steel Phalanx
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8
DACTYL Engineer Combi Rifle, Adhesive-Launcher, D-Charges / 2 Breaker Pistols, Knife. (0 | 23)
NETROD Electric Pulse. (0 | 4)
AGÊMA Marksman (X Visor) Mk12 / Pistol, Knife. (0.5 | 29)
THRASYMEDES (Fireteam: Enomotarchos) Submachine gun, Light Rocket Launcher, Nanopulser, Stun Grenades / Pistol, Shock CCW. (0.5 | 30)
THORAKITES (Forward Observer, 360º Visor) Submachine gun, Chain Rifle / Pistol, Knife. (0 | 13)
THORAKITES (Forward Observer, 360º Visor) Submachine gun, Chain Rifle / Pistol, Knife. (0 | 13)
THORAKITES (Forward Observer, 360º Visor) Submachine gun, Chain Rifle / Pistol, Knife. (0 | 13)
ALKÊ Lieutenant Spitfire, Nanopulser / Pistol, CCW. (1.5 | 25)
2.5 SWC | 150 Points
Open in Infinity Army
TryMe Link Recon+
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6 1 1
MODERATOR Lieutenant Combi Rifle / Pistol, Electric Pulse. (0 | 9)
REVEREND HEALER Boarding Shotgun, Nanopulser / Pistol, EXP CCW. (0 | 32)
REVEREND MOIRA MULTI Rifle / Pistol, Shock CCW. (0 | 30)
ZERO Hacker (Assault Hacking Device) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 24)
ZERO (Minelayer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 19)
SIN-EATER Mk12 / Pistol, CCW. (0 | 30)
MORLOCK Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 6)
1 SWC | 150 Points
Open in Infinity Army
WIP Roll Winner: Jan
Order: Jan
Side: Jhokalups
First Turn: Jan
First Deploy: Jan
Deployment:
Jan deployed first, placing the Agema in a nice snipers nest to go with the X-Visor. Alke and the two Thorakites near her were in a triad. He had an engineer set up to hit the button.
When I deployed, my main concerns were making sure that my Morlock did not take out every one of his friends during the impetuous phase and getting my Sin Eater into . The Reverends were in a Duo Link with the Healer as the link leader. I put my LT out of sight and out of mind. My Zeros used infiltration to set up behind some high walls and had an extra mine out for fun.
Turn 1 – “Agema has X-Visor and MSV2?!”
1st Active Turn – Jan
The camo marker near the console on my side of the table gave Jan some concerns. He put a lot of thought energy into it, before having the Agema try and discover it. When he succeeded, he saw that it was in fact, a mine. He then proceeded to advance his Thorakite and Thrasymedes up and into cover and out of line of site. His engineer captures his console and is setup to swing around the corner towards the console on my side.
2nd Active Turn – Jhokalups
I want to thank Jan for the patience he had with me this game. I spent, probably five minutes in the thought tank on how I was going to get my Sin Eater into an overwatch spot on the building next to my assault hacker. First the Morlock did his Impetuous phase up around the building he was behind, this time well out of Line of Sight (LOS) of the Agema. I wanted to use his irregular order to go up and throw smoke in front of Jan’s sniper. But, the Agema has MSV2 and does not care about the Morlocks smoke grenade, throwing smoke would only hurt, so the Morlock hid around back from my HVT. After reviewing options, I was ready to do a cautious move with the Sin Eater across the gap.Then we both noticed that I had deployed the Sin Eater in LOS of the Agema. With that off the table I spent another few more minutes deciding what to do. Then I was reminded that coordinated orders are a thing, a very good thing to do.
With my Zero Minelayer as my spearhead, I declared a coordinated order with the other Zero, Reverend Moira, and the Sin Eater. Moving all together they triggered one ARO, Jan elected to take it against the Moria. Agema won the ensuing face-to-face roll, but the Moira toughed out the hit. The Zero Minelayer, Zero Hacker, and Sin Eater all took shots at the Agema, and he went down in a hail of Bullets.
I was now free to advance the Sin eater up the ladder, forgetting that the Dactyl was peaking around the corner, shots were fired and the Dactyl was knocked unconscious.
This is where I went a little coordinated order happy. I had both zeros advance up further to layout some more mines. The hacker then used an order to capture the console, and another coordinated order to put the Zeros back into camouflage. With my last order the Reverends regrouped on the cover just outside of the deployment zone.
Fig. 3 Zero Minelayer Bravely leading a coordinated order against the terrible Agema sniper (MK12)
Score: 0-0 (Both of us failed to use the console to try and steal away a zone)
Turn 2 – “The Sin Eater is a great Speed Bump”
1st Active – Jan
Jan needed the Sin Eater gone if he wanted to get to my side of the table. He decided that Thrasymedes would be an excellent choice. After four orders of the sin eater getting hit and being a champ on armor rolls, or Thrasymedes getting to be a champ on armor rolls, The Sin Eater rolled a Crit and Thrasymedes went down. Alke did finish the job, taking out both the Sin Eater, my minelayer Zero, and the Reverend Healer, (apparently dodging prone is a thing that I should have done). The spitfire is a monstrous weapon.
2nd Active – Jhokalups
The morlock did the impetuous thing and swung up next to my HVT. I got the Moira up and next to the console. Then the Zero Assault Hacker crossed the mid-line, dropped a mine to discourage the Thorakites from coming too far around, and took the console away from Jan. Using both consoles I was able to dominate more zones than Jan and got points this round.
Score: 0-2 (Bakunin Favor)
Turn 3 – “The End is Here”
1st Active – Jan
Jan had a few orders left and needed to get across the middle if he wanted to win. His non-linked Thorakites leapt up from his nap and with two orders put an end to my last Zero. Then, having no LOS to anything else, he exposed the rest of the Thorakites and Alke to try and cover me from doing anything clever.
2nd Active – Jhokalups
I had even fewer orders to do anything, but then saw that the Morlock would not get visible on his impetuous path towards a Thorakites. Using his impetuous order the Morlock advanced up the field, and threw smoke in front of Alke and her Thorakites. I then used his irregular order to walk up into the smoke. And one of my two remaining regular orders to Intuitive attack a chain rifle onto the Thorakites. Two decided to chain file back, and Alke decided to dodge. Alke failed her dodge, so all three had to make Armor saves. A single Thorakites passed. With one order left I had to do a lot of thinking about what to do to ensure that either I scored or no one scored this round. WIth that in mind, I used my last command token to Move-Move my Moira around to the other side of the Console, where I had no points since the Morlock had moved out. And moved my moderator out of the deployment zone. Then I spent way too long trying to think through all the permutations of the extra points from the consoles. In the end Jan and I each chose to take one zone away from each other. Leading to a tie in domination and no points scored.
Neither of us was able to complete neither the drawn classified objectives, nor the Secure the HVT option.
Final Score: 0-2 (Bakunin Victory)
Lessons Learned:
- Dodging Prone is a thing, I know how many more orders there were, and should have thought that he would just shoot them again.
- Mines are a great area denial tool.
- Mines can be discovered and shot, it might be worth the use of an order to clear the way forward.
- Coordinated Orders are very good (the best), I need to remember them and how they work.
- The Sin Eater can get work done, but isn’t very strong in the active turn. I wish I could have found a way to get him forward into cover.